| TriggerableSetGameObjectsActiveSetToCustom Method |
Set the GameObjects to the active status defined in the inspector.
Namespace:
DustProductions.TriggerMeTimbers
Assembly:
DustProductions.TriggerMeTimbers (in DustProductions.TriggerMeTimbers.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax protected override void SetToCustom(
bool triggerValue
)
Parameters
- triggerValue
- Type: SystemBoolean
The status of triggeringBehaviour
See Also