Triggers when an input button or combination of buttons is pressed. This MonoBehaviour has to use the Update function. The highest performance trigger setting is "OnAnyKey", followed by "OnAnyKeyInArray", followed by "OnAllKeysInArray".
This component provides a simple way to handle input in your game. For more complicated games, you might wish to extend this or write a custom solution.
DustProductions.TriggerMeTimbers (in DustProductions.TriggerMeTimbers.dll) Version: 220.127.116.11 (18.104.22.168)
public class TriggerOnKeyPress : Trigger
The TriggerOnKeyPress type exposes the following members.
Constructors Methods See Also