![]() | IComponentAddedHandler Interface |
Namespace: DustProductions.Core
public interface IComponentAddedHandler
The IComponentAddedHandler type exposes the following members.
Name | Description | |
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![]() | HandleComponentAdded |
The added Component should call this in its Reset method. Then the implementing Component can decide if they want to do anything with the added Component.
You can call this anywhere else, if you like, but I'd recommend sticking to the Reset method, and only using it for things in the Unity Editor.
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