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SingletonTPersistsBetweenLoads Property

Should this object survive a scene change?

Namespace:  DustProductions.Core
Assembly:  DustProductions.Core (in DustProductions.Core.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public bool PersistsBetweenLoads { get; protected set; }

Property Value

Type: Boolean
See Also