| SingletonTPersistsBetweenLoads Property |
Should this object survive a scene change?
Namespace:
DustProductions.Core
Assembly:
DustProductions.Core (in DustProductions.Core.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax public bool PersistsBetweenLoads { get; protected set; }
Property Value
Type:
BooleanSee Also