InterpolateNewBezier Method |
Name | Description | |
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NewBezier(InterpolateFunction, Transform, Int32) |
Instead of interpolating based on time, generate n interpolated points
(slices) between the first and last node.
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NewBezier(InterpolateFunction, Transform, Single) |
Returns sequence generator from the first node to the last node over
duration time using the points in-between the first and last node
as control points of a bezier curve used to generate the interpolated points
in the sequence. If there are no control points (ie. only two nodes, first
and last) then this behaves exactly the same as NewEase(). In other words
a zero-degree bezier spline curve is just the easing method. The sequence
is generated as it is accessed using the Time.deltaTime to calculate the
portion of duration that has elapsed.
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NewBezier(InterpolateFunction, Vector3, Int32) |
A Vector3[] variation of the Transform[] NewBezier() function.
Same functionality but using Vector3s to define bezier curve.
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NewBezier(InterpolateFunction, Vector3, Single) |
A Vector3[] variation of the Transform[] NewBezier() function.
Same functionality but using Vector3s to define bezier curve.
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