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CursorDefinitionCustomEditorRenderStaticPreview Method

An override so we can draw our own icon in the editor

Namespace:  DustProductions.Core
Assembly:  DustProductions.Core.Editor (in DustProductions.Core.Editor.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public override Texture2D RenderStaticPreview(
	string assetPath,
	Object[] subAssets,
	int width,
	int height
)

Parameters

assetPath
Type: SystemString
The path to the asset we are drawing
subAssets
Type: Object
Any assets that are related to this asset
width
Type: SystemInt32
The width of the icon
height
Type: SystemInt32
The height of the icon

Return Value

Type: Texture2D
The texture to draw, which the engine then uses
See Also